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Tue Sep 9th, 2025 @ 12:15pm

Logan

Name Logan

Position Resident

Second Position Faculty Member


Character Information

Codename
Gender Male
Species Mutant (X-Gene)
Age 108 (born 1884 approx.)
Affiliations(s)

Physical Appearance

Height 5' 3"
Weight 300 lbs
Hair Color Brown/Black
Eye Color Blue
Physical Description Compact and densely built, Logan stands 5′3″ with the weight and presence of a much larger man—an effect of a heavily muscled frame over an adamantium-laced skeleton. His hair is black, thick, and habitually unruly, paired with signature muttonchop sideburns and perpetual stubble. Eyes: blue, hooded, and watchful.

Up close his skin shows a weathered, outdoorsman’s wear—calloused hands, broad knuckles, and faint, parallel micro-scars across the backs of each hand where his claws exit. Most injuries vanish without a trace, but harsh light reveals ghosted Weapon X tracks: fine latticework along the clavicles, ribs, and spine. In this timeline, subdermal Sentinel retrofits leave subtle, coin-sized ridges at the shoulders and lower back; under stress, a clinical metallic tang follows the snap of his claws.

He moves with a low centre of gravity and predatory economy—quiet footfalls, shoulders slightly forward, weight always set to break into motion. The overall impression is compressed power: compact, scar-tough, and unmistakably dangerous even at rest.

Family

Spouse
Children Akihiro “Daken” — son (with Itsu)

Amiko Kobayashi — ward/adoptive daughter
Father John Howlett Sr. — legal father/stepfather.
Mother Elizabeth Howlett (née Hudson)
Brother(s) John Howlett Jr. — elder brother (deceased)

“Dog” Logan — half-brother (Thomas Logan’s son)
Sister(s)
Other Family Thomas Logan — biological father, former Howlett estate groundskeeper.

Personality & Traits

General Overview Taciturn, hyper-observant and blunt, Logan is a wolf-and-samurai blend: feral instincts restrained by a hard personal code of honour. He protects the vulnerable, offers loyalty that—once earned—is stubbornly absolute, and prefers action over talk, solitude over crowds, and simple rituals (a well-kept blade, a quiet drink, a long run) to settle his head. He fights with precise, unfussy economy; with children and strays he’s gruff but gentle. Fault lines include berserker rages, trust issues, and intimacy he tends to self-sabotage; old guilt pushes him towards isolation and the bottle. He bristles at unearned authority but respects those who prove themselves. Weapon X left him compartmentalised and wary of labs and restraints; the Omega Sentinel overlay adds mission-first compulsions and bouts of emotional flattening. When the Legacy Virus spikes, glitches let memory and feeling bleed through—revealing the fiercely human guardian beneath the operative’s ice.
Mutant Power(s) Regenerative Healing Factor (5): Logan’s cells repair damage at extraordinary speed, allowing recovery from blunt force, lacerations, burns and fractures that would be fatal to others. The factor purges most toxins and diseases, grants extreme resistance to fatigue and pain, and dramatically slows ageing. It also constantly “resets” neural trauma, which complicates long-term memory formation. During Legacy Virus flares, the healing response fights the pathogen but can trigger febrile spikes and momentary glitches in focus and recall.

Enhanced Senses & Tracking (4): Heightened smell, hearing and low-light vision enable him to track targets over vast distances, detect fear, injury or deceit via subtle scent changes, and hear micro-cues in movement and heartbeat. This gives him a predator’s read on a room and razor-fast threat response.

Retractable Bone Claws (3): Three bone claws in each forearm extend through the backs of his hands. As a mutation they are dense, sharp and exceptionally durable; after Weapon X bonded adamantium to his skeleton, the claws became virtually indestructible and capable of armour and reinforced-structure penetration.

Enhanced Physiology (3): Dense musculature and a compact frame give him peak-to-superhuman strength, speed, stamina and reflexes for short bursts. He can fight for extended periods, shrug off concussive shock and operate in extreme environments that would down a normal human.

Berserker Physiology (3): Under acute stress he enters a controlled “berserker” state—adrenal output spikes, pain perception drops and focus narrows to immediate threats. It’s not mindless rage: training lets him channel it, but prolonged use risks collateral damage.

Psionic Resistance (2): The continual micro-healing of neural tissue, feral thought-patterns and sheer will grant partial resistance to telepathic probes, illusions and suggestion. Powerful telepaths can still affect him, but it takes more effort and seldom holds for long.
Profession(s) Ranch hand / stable boy — early years on the Howlett estate (Alberta).

Trapper / hunter / woodsman — long spells living off the land in the Canadian North.

Miner / prospector / lumberjack — seasonal work across Yukon and British Columbia.

Soldier — front-line scout and shock trooper in World War I; Allied commando work in World War II.

Bodyguard / retainer (rōnin) — periods in Japan linked to Clan Yashida.

Intelligence operative (black-ops) — clandestine “Team X”-style assignments leading into Weapon X.

Mercenary / contract operative — various theatres between and after the wars.

Weapon X test subject / operative — abduction, conditioning and mission deployments prior to current AU status.
Strengths & Weaknesses Strengths

Regenerative resilience: rapid healing, high pain tolerance, disease/toxin resistance, slowed ageing.

Close-quarters expert: ruthless economy with blades, claws, grapples and improvised weapons.

Predator-grade senses & tracking: scent, hearing and low-light vision drive superb battlefield awareness.

Adamantium advantages: virtually indestructible claws/skeleton for armour penetration and impact absorption.

Operative toolkit: infiltration, survival, fieldcraft, languages (working fluency), black-ops discipline.

Low centre of gravity: excels in clinches, throws and fighting in tight spaces.

Loyalty & resolve: once earned, his commitment is near-absolute; refuses to abandon protectees.

Weaknesses

Weapon X / Omega Sentinel conditioning: latent failsafes and compulsion loops; vulnerable to remote or coded triggers.

Legacy Virus interactions: febrile spikes, sensory/targeting glitches, and crashes as healing clashes with infection.

Berserker state: tunnel vision and collateral risk; post-episode fatigue and patchy recall.

Adamantium drawbacks: heavy mass (poor buoyancy, drowning risk), magnetic susceptibility, reduced endurance over very long sprints.

Psych profile: trust issues, isolation, and reliance on alcohol under stress.

Reach: shorter reach than many opponents—must close distance to dominate.

Psionics: partial resistance only; powerful telepaths can still breach with effort.

Physiology load: constant low-level metal toxicity offset by healing; virus spikes can exacerbate strain.
Ambitions Break the Omega Sentinel conditioning and reclaim his mind.

Protect the vulnerable—especially kids and outcasts.

Make amends for harm done under control.

Find a quiet life he can actually keep.
Hobbies & Interests He keeps to simple, grounding habits: caring for blades and running kenjutsu kata; long, solitary hikes with tracking, fishing and respectful hunting; tinkering with an old motorcycle and doing roadside fixes; and quiet woodcraft to still his mind. He prefers haiku and slim paperbacks, jukebox blues in a low-lit bar, and unfussy cooking—campfire stews and Japanese home staples. Training’s practical—hill sprints, weighted carries, breath work to offset his poor buoyancy. For fun it’s darts, pool and cards with mates. Vices remain cigars and a good whisky. Even with memory gaps, many of these surface as muscle memory and stubborn habit.
Mutant Mastery X-3

Origin Story
The boy from Cold Lake (late 19th century)

Born James Howlett on the Howlett estate near Cold Lake, Alberta, he grew up a frail, sensitive child in a house steeped in tension. Headaches, nosebleeds and an uncanny sense of smell foreshadowed what he was. One night the pressure inside the family finally broke; violence exposed an unbearable truth about James’s parentage and shocked his mutation to the surface. Bone claws tore from his hands, panic turned to feral instinct, and by the time the screaming stopped the life he knew was gone. He fled the estate—childhood, name and privilege abandoned in the snow—beginning the long drift that would harden “James” into Logan.

Current memory of this period is fragmentary at best, suppressed by Weapon X tampering and later Omega Sentinel conditioning.

Rose — first love, first loss

On the run from the Howlett estate, the frail boy became “Logan” at Rose O’Hara’s urging—new name, new start. In the Yukon’s hard camps they built a makeshift life: she kept him grounded with books and kindness; he hunted, worked and grew into his strength. Their bond was quiet and fiercely tender, the first place he felt like more than a burden or a weapon. It ended in tragedy when a confrontation with his past turned feral; in the chaos, his claws took Rose from him. The shock drove him back into the wild and carved a wound that never truly closed, shaping his fear of closeness and the discipline he clings to now.

Memories of Rose surface only in fractured flashes, blurred by Weapon X tampering and Omega Sentinel overlays.

Soldier, drifter, survivor

War took the boy’s rough edges and made them tools. In the Great War he worked as a scout and trench-raider; by the second he’d become the kind of Allied commando you sent behind the lines—close work, quiet kills, and the stamina to keep moving when others dropped. In occupied Europe, he crossed paths with Captain America on a one-night raid that set a hard standard for the soldier he’d be. Between campaigns he disappeared into the margins: logging camps, mines, and long seasons in the bush. The underworld of Madripoor claimed him for a time—Seraph at the Princess Bar, knife-edged nights, and occasional run-ins with HYDRA men like Baron von Strucker. After the war, the work grew blacker: deniable jobs, border crossings that never happened, and eventually the clandestine Team X circle—names like Victor Creed, David North, and John Wraith—where memory games and chemical “sharpness” blurred the edges of who he was. He learnt languages by ear, customs by watching, and left whenever people started to matter. What remains of those decades are fragments—mud and cordite, spruce and snow, a pack’s weight—and the cold certainty he could outlast almost anything.

(Recollection is patchy; later Weapon X tampering and Omega Sentinel overlays have sanded details down to scars and habits.)

Weapon X — metal, memory, and the man in the tank

They didn’t recruit him; they harvested him. A black-ops programme took Logan off the board and bonded adamantium to his skeleton, turning bone claws into unbreakable blades while trusting his healing factor to keep him alive through the agony. What the pain couldn’t break, they rewrote: conditioning suites cut trigger paths through his mind—code-words, tones, sigils—stacked with memory excisions and fabricated covers. In the hands of the Professor, Cornelius and Hines, he became equipment to be serviced, not a man to be saved.

Field tests followed—clean rooms and cold corridors giving way to snow and steel. He was the blade they wanted: silent entries, silent exits, no witnesses. Instinct finally outpaced directives; in a containment failure he tore free and vanished into the backcountry, running on reflex and a handful of hard rules.

Weapon X never truly let go. Metal toxicity hummed at his nerves, triggers lurked like tripwires, and whole years sat behind smoked glass. What surfaces are shards of earlier life—Canada’s cold, a red-haired girl in the snow (Rose).

Japan — honour and Mariko

After Weapon X, the man who crawled out of the snow went looking for a life that wasn’t all teeth and orders. Japan gave him language for restraint. Steel met discipline: kenjutsu forms before dawn, breath measured, anger folded away under ritual. As a rōnin-style retainer orbiting Clan Yashida, he learnt that strength without honour was just a sharper kind of ruin.

That’s where he met Mariko Yashida—poised, dutiful, and far braver than the men who tried to spend her like coin. With her, he found a code to live for, not just survive by. They loved in the spaces politics allowed: tea steam, paper walls, the quiet weight of promises. Lord Shingen’s games, clan debts and rivals like the Silver Samurai kept dragging steel across their future; vows were made, unmade, and remade in the push and pull of duty and blood. In the end, he left rather than be the knife that cut her world apart.

Those years set his compass. Japan taught him to sheathe the beast, to bow before drawing, to earn the right to carry a blade. Even now—mind fogged by conditioning and Omega overlays—memories of Mariko surface with stubborn clarity: a kanzashi catching light, the hush before a duel, the word honour landing heavier than metal ever did.

Xavier’s dream

Before the wedding-night betrayal, Logan’s ties to Xavier’s circle were glancing and irregular—a name in field reports, a shadow at the edge of missions, a gruff stranger who got innocents out and vanished before anyone could ask for a surname. Weapon X left his timeline hazy; he distrusted institutions and came in sideways when vulnerable people needed protecting. He respected what Xavier was building—kids given safety and purpose instead of cages—but kept his distance from classrooms and causes.

On rare occasions he acted as a back-channel ally: passing along hard intel, escorting evacuees through bad country, taking the kinds of hits official teams couldn’t. Then he’d disappear—no debrief, no thanks wanted. That was as close as he let himself come to joining the ideal he half-believed in.

“Ode to Joy” turns to war — the Wedding Night attack (27 January 1991)

The reception was still glowing when Scott and Jean rolled their Jeep toward the front gates. A plasma blast tore the ironwork off its hinges and slammed the Jeep into a wall—Jean’s quick TK bubble kept them alive. From the drive, Alex “Havok” Summers strode in, supercharged by the Genoshan relic, and began carving the mansion with blue-white barrages: Xavier’s suite and the west wing went up first as the Professor called, To me, my X-Men!

While the team scrambled—Bobby sky-writing ice for cover, Scott peeling Xavier off the kill zone, students rushing triage—Shinobi Shaw moved under their feet. He phased into Cerebro, planting a neural distortion device meant to spike Xavier with psychic feedback under full load, then detoured to the girls’ dorms to burn Kennedy Kelly’s room, a message written in smoke and cruelty. His intrusion wasn’t about body count; it was about sabotage and leverage while others—Prime Sentinels and a “new Omega Sentinel”—kept the X-Men pinned outside. (In this AU, that Omega Sentinel asset is Logan, the metal-clawed operative Weapon X built and Hellfire repurposed.)

The night ended not with vows but with structural damage, injuries, and an enemy promise to return. For Logan, it marks the first clear, modern-day sighting tied to Xavier’s circle: not as an ally in the shadows, but as a controlled weapon on someone else’s leash, turning a love song into the opening salvo of a longer war.

Aftermath and present status (28 January 1991 – March 1992)

Immediate fallout (Jan–Feb 1991): In the hours after the wedding attack, Logan is extracted by Hellfire handlers on a recall protocol—off the grounds before the X-Men can pin him. Shaw’s technicians run post-op diagnostics and tighten the conditioning; Logan goes back into the dark as a deniable asset.

The year of the plague (Spring–Autumn 1991): As the Legacy Virus spreads, Logan’s biology becomes a battleground. His healing fights the infection; fever spikes and micro-seizures kick his Omega overlays into fits of bad data—targeting lags, command drops, flashes of memory he isn’t meant to have. He’s deployed sparingly and only on short, controlled strikes.

System failure (Winter 1991–January 1992): The wider crisis snarls Hellfire/MRD logistics. With oversight stretched thin, Logan rides the glitches—ignores a stand-down order, slashes a handler’s comms, and slips the leash in the snow. He goes to ground, keeping low and feral while the virus hammers his system and the conditioning stutters but won’t fully let go.

Turning back to the people he hurt (February 1992): Out of options and burning up, he circles the only place that might save him: Xavier’s. He comes in at the treeline, hands open, claws sheathed—barely upright. The first minutes are tense: containment protocols, non-metal restraints, and a room full of people who remember the wedding night. Jean and Dr. Reyes triage him—cool the fever, stabilise respiration, and begin a bespoke anti-Omega decoupling based on the tech they’d used on Warren, adapted for Logan’s Weapon X scaffold. Telepathic contact is kept light and respectful; even sedated, his mind is a tangle of tripwires.
Past Exploits